Animation

The animation toolbar provides tools for creating animated views in Rhino.

Choose among the viewport display and render modes to display the animation images.

To set up an animation

1. In the Animation toolbar, click the Setup animation button, and click the button for the animation type.
2. After setting up the animation, preview or record it.

Options

Set up one day sun study

SetOneDaySunAnimation

Animate sun movement through a specified calendar day.

Set up seasonal sun study

SetSeasonalSunAnimation

Animate sun movement through a specified week, month, or year.

Set up fly-through animation

SetFlythroughAnimation

Animate the camera and target movement along a path curve.

Set up path animation

SetPathAnimation

Animate the camera and target movement along separate path curves.

Set up 360 degree turntable animation

Turntable

Rotate a view around the target.

Limitations

Rhino provides limited tools for creating animations of your models. These animation tools move only the camera and the sun. Rhino includes no tools for animating objects.

Rendering the frames creates a series of still images. These still images can be combined into an animation file.

Rhino does not include tools for compiling the frames into animation files, but many third-party products specialize in this process.

SetTurntableAnimation

The SetTurntableAnimation command animates the camera rotation once around the current target point.

Note: The view rotates once around the current target point. To get an idea of what the animation will look like, click in the Perspective viewport and press and hold the left arrow <— or right arrow —> key.

Before setting up a turntable animation

Use the ViewportProperties or Camera command to position the camera and target.

Turntable animation options

Direction

AntiClockwise

Clockwise

Animation options

Number of frames

Specify the number of frames for the animation.

File type

Supported types: jpg, bmp, png, tga.

Capture method

Select from RenderFull using the current renderer or any viewport display style.

Viewport

Select from viewports in the model.

Animation name

Specify a name for the animation.

SetPathAnimation

The SetPathAnimation command animates the camera or target movement.

Note: The camera, target, or both are moved. The three results you can get are: moving camera fixed target, moving target with fixed camera, or moving camera with moving target.

Before setting up a path animation

Create the path curves for the camera and target.

The direction of the curve will be used for the travel direction of the camera and target. Use the Dir command to view or change the direction.

Options

For a moving camera with fixed target:

Draw a curve for the camera path, and create a point object for the target path.

For a moving target with a fixed camera:

Draw a curve for the target path and create a point object for the camera path.

For a moving camera and a moving target:

Draw curves for both the camera and target paths.

Path animation setup

1. Select the camera path object.
2. Select the target path object.

Animation options

Number of frames

Specify the number of frames for the animation.

File type

Supported types: jpg, bmp, png, tga.

Capture method

Select from RenderFull using the current renderer or any viewport display style.

Viewport

Select from viewports in the model.

Animation name

Specify a name for the animation.

SetFlythroughAnimation

The SetFlythroughAnimation command animates the camera and target movement.

Note: A fly-through animation looks ahead as the camera moves along the path.

Before setting up a fly-through animation

Create the path curve for the camera and target.

The direction of the curve will be used for the travel direction of the camera and target. Use the Dir command to view or change the direction.

Fly-through animation setup

Select the path curve.

Animation options

Number of frames

Specify the number of frames for the animation.

File type

Supported types: jpg, bmp, png, tga.

Capture method

Select from RenderFull using the current renderer or any viewport display style.

Viewport

Select from viewports in the model.

Animation name

Specify a name for the animation.

SetOneDaySunAnimation

The SetOneDaySunAnimation command animates sun movement through a specified calendar day.

Note

A daily sun study moves the sun across the sky to show how the shadows change on a given day.
This animation type is useful if you need to see where shadows are going to fall based on the location of the sun. Architects, civil engineers, and city planners use these studies to determine if new construction will block sunlight from existing structures and green spaces.
Daylight savings time is automatically taken into account.
Sun study animations do not move the camera or target locations. Instead, they animate the sun. You cannot combine sun study animations with other animation types.

One Day Sun Animation Options

Latitude (-90 to 90)

Specifies the model's latitude location.

Longitude (-180 to 180)

Specifies the model's longitude location.

North angle (clockwise from y-axis)

Specifies the model's north direction.

Date

Specifies the date.

Calendar

Click to select a date from calendar

Start time

Specifies the start time.

End time

Specifies the end time.

Minutes between frames

Specifies time interval.

File type

Select supported file type.

Capture method

Select from RenderFull using the current renderer or any viewport display style.

Viewport

Select viewport name.

Animation name

The name for the animation file set.

SetSeasonalSunAnimation

The SetSeasonalSunAnimation command animates sun movement through a specified week, month, or year.

Note

Shadows are shown at the same time of each day.
This animation type is useful if you need to see where shadows are going to fall based on the location of the sun. Architects, civil engineers, and city planners use these studies to determine if new construction will block sunlight from existing structures and green spaces.
Sun study animations do not move the camera or target locations. Instead, they animate the sun. You cannot combine sun study animations with other animation types.

Seasonal Sun Animation Options

Latitude (-90 to 90)

Specifies the model's latitude location.

Longitude (-180 to 180)

Specifies the model's longitude location.

North angle
(clockwise from y-axis)

Specifies the model's north direction.

Start date

Specifies the start date.

Calendar

Click to select a date from calendar

End date

Specifies the end date.

Calendar

Click to select a date from calendar

Time

Specifies the time of day.

File type

Select supported file type.

Capture method

Select from RenderFull using the current renderer or any viewport display style.

Days between frames

Specifies time interval.

Viewport

Select viewport name.

Animation name

The name for the animation file set.

PlayAnimation

The PlayAnimation command plays an animation or animation preview.

Note: The preview toolbar lets you view the animation sequence in wireframe. It is much faster than rendering or shading each of the frames.

Tip: For faster playback, play the animation preview in a Wireframe view.

To preview the animation in the viewport

In the Animation Preview toolbar, click the Preview animation button.

The viewport will change showing a preview of the animation. You cannot adjust the speed of the preview playback.

Press Esc to stop.

Animation Preview toolbar

PlayAnimation

Play the animation preview.

ViewFirstFrame

Go to the first animation frame

ViewFrameNumber

Go to the specified animation frame number.

ViewLastFrame

Go to the last animation frame.

ViewNextFrame

Go to the next animation frame.

ViewPreviousFrame

Go to the previous animation frame.

RecordAnimation

The RecordAnimation command renders and saves animation frames.

Note: Each frame renders and saves to the specified folder. When all the frames are rendered, a preview of the animation will be displayed in your web browser.

To record the animation frames

In the Animation toolbar, click Record animation button.

Press Enter to start recording. Press Esc to stop.

Command-line options

TargetFolder

Specifies the folder for saving the animation frames.

RunAnimation

Runs the animation when it is complete in an HTML page.

See also

Animate views


Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015