Toolbar | Menu |
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Surface Revolve |
The Revolve command creates a surface by revolving a profile curve that defines the surface shape around an axis.
Command-line options | |
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DeleteInput |
YesDeletes the original geometry. NoRetains the original geometry. |
Deformable |
YesThe surface is rebuilt on the 'around' direction to a degree-3 non-rational surface. Specify how many points in that direction. Deformable revolves can be deformed smoothly with point editing. NoThe resulting revolved surface is an exact revolve: a rational surface with fully-multiple knots at the quadrants. This kind of surface is not easy to deform smoothly by point editing. |
PointCount |
Specifies the number of control points in the result. |
FullCircle |
Revolves the input curve 360 degrees as a shortcut for specifying 360 degrees as the revolve angle. AskForStartAngleYesAllows setting the angle (a number of degrees away from the current input curve location) the revolve will start. NoStarts the revolve from 0 (the input curve location). |
SplitAtTangents |
YesCreates a single surface. NoCreates a polysurface when the input curves are joined tangent curves. Faces in the resulting polysurface correspond to the tangent sub-curves in the input curves. |
Rhino for Mac © 2010-2017 Robert McNeel & Associates. 24-Oct-2017