Toolbar | Menu |
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Solid Fillet Edge > Blend Edge |
The BlendEdge command creates a curvature-continuous blend surface between polysurface edges with varying radius values.
The polysurface is trimmed and joined to the blend.
Command-line options | |
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ShowRadius |
Controls the display of the current radius in the viewport. |
NextRadius |
Specifies the radius for the next handle. |
ChainEdges |
Automatically selects curves that are touching the selected curve. |
PreviousEdgeSelection |
In cases where the command is canceled or ended prematurely, the PreviousEdgeSelection option re-selects the previously selected edges. Supports multiple sets of previously selected edges for up 20 previous edge sets. |
The Radius and Distance options appear on the command line when you drag a handle grip.
Radius/Distance options | |
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FromCurve |
Select a curve. The radius of the curve at the picked location will be used. |
FromTwoPoints |
Pick two points to show the radius distance. |
Handle options | |
AddHandle |
Adds a handle along the edges. |
CopyHandle |
Adds a new handle using the distance from the selected handle. |
RemoveHandle |
Visible only when at least one handle has been added. |
SetAll |
Sets the distance or radius for all handles. |
LinkHandles |
Editing a single handle updates all handles. |
RailType options | |
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DistFromEdge |
The distance from the edge curves determines the intersection. |
RollingBall |
The radius of a rolling ball determines the intersection. |
DistBetweenRails |
The distance between the edge rails determines the intersection. |
Preview |
Displays a dynamic preview. You can change the options and the preview will update. |
Fillet, blend, or chamfer between curves and surfaces
Rhino for Mac © 2010-2017 Robert McNeel & Associates. 24-Oct-2017