Apply a mesh to a surface

Commands that apply mesh objects to a surface to shape the mesh to match the surface.

ApplyMesh

Toolbar Menu

Mesh Tools

Mesh

Apply to Surface

The ApplyMesh command fits a mesh onto a surface.

The applied mesh must have the same number of mesh vertices as the source surface mesh.

This is useful for creating morph targets.

See Wikipedia: Morph target animation.

Note

Steps

  1. Select a mesh.
  2. Select the target surface.

ApplyMeshUVN

Toolbar Menu

Mesh Tools

Mesh

Apply Mesh UVN

The ApplyMeshUVN command wraps meshes and points onto a surface.

To create meshes from bitmaps, see the Heightfield command.

Steps

  1. Select meshes and points.
  2. Select the target surface.

    The mesh wraps around the target surface.

Command-line option

VerticalScale

The scaling factor for the height of the applied mesh.

See also

Mesh

Create a mesh from a NURBS surface or polysurface.

 

 

 

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