Edit objects using history

History stores the connection between a command's input geometry and the result so that when the input geometry changes, the result updates accordingly.

For example, with History recording and Update turned on, a lofted surface can be changed by editing the input curves.

Use history

History

Store the connection between a command's input geometry and the result, so that when the input geometry changes, the result updates accordingly.

HistoryPurge

Remove history from an object and its children.

HistoryUpdate

Redefine selected objects when parents are changed.

Select objects with history

SelObjectsWithHistory

Select objects that have history.

SelParents

Select parents of specified children.

SelChildren

Select children of specified parents.

See also

Symmetry

Mirror a copy of a curve or surface with continuity.