Edit objects using history
History stores the connection between a command's input geometry and the result so that when the input geometry changes, the result updates accordingly.
For example, with History recording and Update turned on, a lofted surface can be changed by editing the input curves.
Use history
History
Store the connection between a command's input geometry and the result, so that when the input geometry changes, the result updates accordingly.
HistoryPurge
Remove history from an object and its children.
HistoryUpdate
Redefine selected objects when parents are changed.
Select objects with history
SelObjectsWithHistory
Select objects that have history.
SelParents
Select parents of specified children.
SelChildren
Select children of specified parents.
See also
Symmetry
Mirror a copy of a curve or surface with continuity.