Block toolbar
Block
Define a block object.
BlockEdit
Allow selecting a block instance to change the block geometry and update the block definition.
Insert
Insert block objects stored in the file or import a file as a block definition.
ExportWithOrigin
Save objects to a new file with a specified origin and construction plane.
BlockManager
Opens the Block Definitions panel for managing the block definitions in the model.
BlockEdit
Allow selecting a block instance to change the block geometry and update the block definition.
ModelBasepoint
Set a world origin that is used when inserting the model into another.
ReplaceBlock
Replace block instances with a different block definition.
ExplodeBlock
Explode a block including any nested blocks into component objects.
BlockManager, Update All
Updates all blocks in the model.
AddMissingBlockAttributeKeys
Restores the Attribute User Text that has been deleted from the properties of a block instance.
ConvertTextToBlockAttribute
Turns exiting text objects into block attributes.
BlockResetScale
Resets the x, y, and z scales of a block instance to 1, or applies the best-fit scale to all axes.
AddObjectsToBlock
Adds objects to an existing embedded block definition.
CreateUniqueBlock
The CreateUniqueBlock command duplicates the block definition of a block instance and changes the block instance to reference the new block definition.
ExportLinkedBlocks
Saves all the Linked and Embedded and Linked block definitions in the current model to a zip file.