Work with blocks, groups, and worksessions
Blocks, groups and worksessions are methods for organizing model elements.
Work with blocks
Blocks are named groups of objects that act as a single object in your model. Blocks are useful for repeated objects such as symbols or components. Blocks save you time since you can reuse the components instead of re-drawing them each time. An advantage of using blocks for repeated content is that using blocks requires less memory. In addition, you can redefine a block and all of the instances placed in the model will update.
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Block
Define a block object.
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BlockEdit
Allow selecting a block instance to change the block geometry and update the block definition.
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BlockManager
Opens the Block Definitions panel for managing the block definitions in the model.
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ExplodeBlock
Explode a block including any nested blocks into component objects.
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Export
Save selected objects to a new file.
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ExportWithOrigin
Save objects to a new file with a specified origin and construction plane.
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Insert
Insert block objects stored in the file or import a file as a block definition.
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ModelBasepoint
Set a world origin that is used when inserting the model into another.
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ReplaceBlock
Replace block instances with a different block definition.
Work with groups
Grouping objects allows selecting multiple objects by picking one of the group components. Groups can be nested and named.
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Group
Organize objects into a single component.
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AddToGroup
Add an object to a selected group.
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RemoveFromGroup
Detach objects from their parent group.
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Ungroup
Remove the group status from objects.
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SetGroupName
Name a group.