View
Rhinoceros > Settings > View
The View preferences manage view controls.
Pan
These options control keyboard pan behavior.
Screen fraction ___
When you pan with the keyboard, Rhino pans in steps. The pan step is defined as the screen fraction value multiplied by the smaller of the two viewport dimensions (height or width) in pixels.
Reverse keyboard action
When disabled (default), objects in the view pan in the arrow key direction. When enabled, objects in the view pan opposite the arrow key direction.
Right mouse button pan
Always pan parallel views
If the view is not looking straight at the construction plane, sets parallel viewports so they will not rotate.
- The parallel views always pan with right-mouse button even if the view has been rotated.
- Ctrl(CMD)+Shift+Click does not rotate a plan parallel view.
Pan Plan Parallel Views With Command+Shift+RMB
Enable to avoid rotating plan parallel views with Command+Shift+Right mouse button.
Zoom
Scale factor ___
Defines the step size for zooming with a wheeled mouse or the
and keys.To reverse the default zoom direction of the mouse scroll wheel and the
and keys, set this number higher than 1.Named views
Named views set CPlane
Restoring a named view causes the construction plane saved with that view to also restore.
Named views set projection
Restoring a named view causes the viewport projection saved with the view to also restore.
Named views set clipping planes
Restoring a named view causes the clipping planes saved with the view to also restore.
Rotate
These options control view rotation. Some options affect both keyboard and mouse rotation, some only the keyboard rotation.
Increment in divisions of a circle ___
When you rotate a view with the keyboard, Rhino rotates the view in steps. The default step is 1/60th of a circle, which equals six degrees.
Reverse keyboard action
Make Rhino rotate the scene instead of rotating the camera around the scene. Reversing the keyboard pan and keyboard rotation makes them in sync with the mouse controls.
Rotate around world axes
Makes the view rotate relative to the world axes. You can use the tilt keys to rotate the view around the view depth axis.
Rotate around CPlane Z-axis
Makes the view (RotateView command) or camera (RotateCamera command) rotate around the construction plane z-axis.
Rotate relative to view
Makes the view rotate relative to the view axes rather than the model x, y, and z axes.
Classic V2 style rotate relative to view
The view rotation is always relative to the previous dynamic view.
- Set RotateViewAroundObjectAtMouseCursor=True in Advanced settings to rotate a view around the object under the mouse cursor.
Dynamic redraw
Frames per second ___
The number of frames per second Rhino will attempt to redraw when zooming or rotating a view.
When you pan, zoom, or rotate a view, the scene is redrawn dynamically. With large models, the dynamic redraw can be very slow.
By default, to make sure the feedback is reasonably fast, Rhino cancels the redraw if necessary. Use these options to control the speed and responsiveness of the views.
Viewport properties
Linked viewport
Enables real-time view synchronization. When a standard view is manipulated, the camera lens length of all parallel projection viewports are set to match the current viewport. See: SynchronizeViews.
- This setting does not affect layout viewports.
- Zooming in a perspective viewport does not affect parallel viewports.
- Zooming in a parallel viewport does not affect perspective viewports.
Single-click maximize
Maximizes a viewport with a single click on the viewport title rather than a double-click.
Default 35mm camera lens length ___
Sets the viewport camera lens length when the viewport projection is changed from parallel to perspective.
Restores the default system values. All custom appearance settings will be lost.