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3DFace

Creates mesh or SubD faces that can be standalone or added to an existing mesh or SubD.

FlatShade

Shade objects without smoothing between mesh faces.

HidePt

Conceal control and edit points.

ShowPt

Redisplay all hidden control points and edit points.

Invert + HidePt

Hide unselected control points

Join

Connect curves, surface edges, or surfaces to form a single object.

Open

Opens an existing model file.

Import

Merges objects from another model file.

PointsOn

Display curve and surface control points.

PointsOff

Turn off control, edit, and solid points display.

RemoveAllNakedMicroEdges

Removes very small single naked edges that fold or loop back on themselves and have no matching edge to which they can be joined.

Save

Save the current model.

Link to File toolbar

SaveAs

Save the current model with a different name, close the current model, and open the new model.

SelNakedMeshEdgePt

Select unwelded vertices on mesh edges.

Shaded viewport display mode

Set the viewport to opaque shaded mode.

Link to Display toolbar

Wireframe viewport display mode

Set the viewport display to unshaded wireframe.

UnifyMeshNormals

Change the normal direction mesh faces so they all point in a consistent direction.

Flip

Reverse the normal direction of a curve, surface, or mesh.

Weld

Remove creases from a mesh by merging coincident mesh vertices.

Link to Welding toolbar

TriangulateMesh

Split each quadrangular mesh face into two triangles.