Apply a mesh to a surface

Commands that apply mesh objects to a surface to shape the mesh to match the surface.

ApplyMesh

Toolbar Menu

Mesh Tools

Mesh

Apply to Surface

The ApplyMesh command uses texture UV coordinates to map a mesh onto a surface.

  • If the target surface is trimmed, the untrimmed surface is used.
  • ApplyMesh only accepts meshes with UV coordinates embedded. Meshes imported from STL files do not work.
  • ApplyMesh is sensitive to the u and v directions of a surface. Use the Dir command to swap the u and v directions.

Steps

  1. Select a mesh.
  2. Select the target surface.

ApplyMeshUVN

Toolbar Menu

Mesh Tools

Mesh

Apply Mesh UVN

The ApplyMeshUVN command wraps meshes and points onto a surface.

To create meshes from bitmaps, see the Heightfield command.

Steps

  1. Select meshes and points.
  2. Select the target surface.

    The mesh wraps around the target surface.

Command-line option

VerticalScale

The scaling factor for the height of the applied mesh.

See also

Mesh

Create a mesh from a NURBS surface or polysurface.