Content type browser - Textures
Start from scratch
Create a new texture based on one of the default texture types.
Import From File...
Import a Rhino texture (*.rtex) or a supported image file on the disk.
Bitmap Texture
Select an image to create a new Bitmap Texture.
High Dynamic Range Texture
Select an *.hdr or *.ext file to create a new High Dynamic Range Texture.
Start from existing
Select an existing texture as the template to create a new texture.
Make a copy
Create a standalone texture from the selected texture.
Share all settings
Create a texture instance from the selected texture. The settings in the two textures are linked.
Show tree view
Display the tree structure of the existing render content items on the left.