The GroundPlane command opens the Ground Plane panel.

The ground plane provides an infinite horizontal platform for the image that stretches to the horizon in all directions positioned at a defined elevation. A ground plane renders much faster than using a surface as a background. Any material can be assigned to the ground plane.

Without ground plane (left), with ground plane (right).

Note: The ground plane does not display in Technical or Wireframe display modes.

Ground Plane Panel

Panel options


Turns on the ground plane.

Show underside

Allows the "back" of the ground plane to be visible when viewed from below. Otherwise, the underside is transparent

Height above world XY plane

Sets the ground plane's height above the xy-plane.


Assigns a material to the ground plane.

For information on setting a material, see Material Editor.

Texture mapping

These settings apply when a texture applied to the ground plane.

X/Y Offset (units)

Specifies the offset distance in units from 0,0,0.

X/Y Size (units)

Specifies the size in units of the texture.


Specifies the rotation angle of the texture from 0.

See also


Render the objects using the current renderer.

Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015