The Bake command combines an object's textures and decals into a single image file and assigns that image as object's texture.
Note
● | Bake works only on surface, polysurface and extrusion objects. |
● | The command starts by asking for an object, image file and image size. It then bakes (combines) object's textures and decals into one image. This image is then assigned to a new material that material is assigned to the object. |
● | The object's texture mapping is changed to surface mapping. |
Steps
1. | Place textures and decals on an object. |
2. | Bake the object. The object's textures and decals are combined into one image. This image is then assigned to a new material that material is assigned to the object using surface mapping. All the decals are removed from the object. As a result the object looks much like before. |
See also
Render the objects using the current renderer.
Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015