FilletSrf 指令可在兩個曲面之間建立半徑固定的圓角曲面。
步驟
1. | 選取第一個曲面。 |
2. | 選取曲面在圓角完成後要保留的一側。 |
Note: Component surfaces will be selected and unjoined from their polysurfaces.
3. | Component surfaces will be selected and unjoined from their polysurfaces. |
4. | 選取第二個曲面。 |
5. | 選取曲面在圓角完成後要保留的一側。 |
警告
This command works on the analogy of rolling a ball of a defined radius along the edges of the surfaces. If a corner is narrower than the ball radius, the ball cannot negotiate the turn, which can cause the command to fail.
附註
● | Always fillet from the largest radius to the smallest radius across a model. |
● | Remove any edges you can prior to filleting with MergeAllFaces or by way of surfacing in a simpler manner. Fewer intersected edges = Fewer problems as the fillet rolls along any edges and tries to trim and join with the adjacent surfaces. |
● | Make sure there is enough room for the fillet surface to trim and join with adjacent surfaces. The angle relationships between surfaces, sharpness of the bend in the rail around corners and rail type all play a part in any particular case. |
指令行選項
半徑
設定圓角半徑。
延伸
當輸入的兩個曲面長度不同時,圓角曲面會延伸及於較長的曲面的整個邊緣。
Trim
是
以結果曲面修剪原來的曲面。
否
不修剪。
分割
以結果曲面分割原來的曲面。
請參考