History toolbar

History

Store the connection between a command's input geometry and the result, so that when the input geometry changes, the result updates accordingly.

History, Lock=Yes

锁定有建构历史的物件。

History, Lock=No

解除锁定有建构历史的物件。

HistoryPurge

Remove history from an object and its children.

History, Record Yes

记录输入物件的状态,当输入物件变更时更新输出物件。

History, Record No

停止记录建构历史。

HistoryUpdate

Redefine selected objects when parents are changed.

HistoryUpdate, All

父物件产生改变时重新定义所有子物件。

SelChildren

Select children of specified parents.

SelObjectsWithHistory

Select objects that have history.

SelParents

Select parents of specified children.