物件的布尔运算

使用布尔操作进行剪切和组合操作。

实体布尔运算

在闭合曲面以及彼此完全相交的多重曲面上使用布尔运算指令效果最好。

Boolean2Objects

以一个物件减去另一个物件,并以两个物件交集的部分建立另一个物件。

BooleanDifference

Subtract the volume of one set of objects from another.

BooleanIntersection

Create a new solid from solids' intersected volumes.

BooleanSplit

Split and close solids at intersections.

BooleanUnion

Combine the volumes of one or more objects.

CreateRegions

Replace a non-manifold polysurface with all solid manifold regions defined by the surfaces of the input.

曲线布尔运算

使用布尔运算快速修剪、分割以及组合相交的曲线。

CurveBoolean

Trim, split, and join curves based on their overlapping regions.

网格布尔运算

网格布尔运算指令计算封闭的网格物件效果最好。

MeshBooleanDifference

Subtract the volume of one set of objects from another resulting in a mesh.

MeshBooleanIntersection

Create a new mesh from the intersected volumes of objects.

MeshBooleanSplit

Split and close objects at intersections.

MeshBooleanUnion

Combine the volumes of objects into a single mesh.

请参考

When Boolean operations fail