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History

Store the connection between a command's input geometry and the result, so that when the input geometry changes, the result updates accordingly.

History, Lock=Yes

Lock objects with history.

History, Lock=No

Unlock objects with history.

HistoryPurge

Remove history from an object and its children.

History, Record Yes

Record the state of input objects and update output objects when input objects change.

History, Record No

Stop history recording.

HistoryUpdate

Redefine selected objects when parents are changed.

HistoryUpdate, All

Redefine all objects when their parents are changed.

SelChildren

Select children of specified parents.

SelObjectsWithHistory

Select objects that have history.

SelParents

Select parents of specified children.

 

 

 

Rhino for Mac © 2010-2017 Robert McNeel & Associates. 24-Oct-2017