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The SetUserText command attaches text information to an object.
The information is stored in a key/value format.
Retrieve the information with the GetUserText command. This information can also be attached by .NET plug-ins and VisualBasic scripts.
This information is easily accessed in .NET and Visual Basic scripts.
Attaches text information to the object geometry.
If the information is closely associated with the geometry, attach it to the geometry. For example, a circle's radius should be attached to the geometry because the information will be invalid if the circle is control-point edited and changed into a NURBS curve.
Attaches text information to the attributes of an object.
If the information is higher-level attribute information, like color, then it should be attached to the object's attributes. Attribute information will persist when an object is control-point edited, trimmed, copied, and so on.
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The GetUserText command retrieves text information attached to an object using the SetUserText command. This information can also be retrieved by .NET plug-ins and VisualBasic scripts.
Attribute User Text properties
Rhino for Mac © 2010-2017 Robert McNeel & Associates. 24-Oct-2017