Render the model using the current renderer producing a color image in a separate display window.
The process needed to render scenes consists of four basic steps:
Although the steps do not have to be done in this order, using this method seems to make setting up a scene more efficient. To improve quality, repeat these steps until the image looks right to you.
In the Layer Material dialog box, set up material properties.
Type a letter to navigate to the first material in the list with a name starting with the letter.
The rendering properties include environment settings like background color and image.
Open the Lights panel.
Opens the Environments panel.
Edit the material properties of the selected object.
Change an object's material color to match its object or layer display color.
Shade objects with a simulation of the rendered view.
Renders the current viewport in the Render window with a rough quality for a fast preview.
Renders a selected area in the viewport with a rough quality for a fast preview.
Render a selected area in the render window at viewport resolution.
Renders a selected area of the current viewport in the Render window with a rough quality for a fast preview.
Display the render mesh for selected objects.
Hide the render mesh displayed with the ShowRenderMesh command.
Render the objects using the current renderer.
Renders opaque materials, scene lighting, ground plane and background as if they are white.
Render a selected area in the viewport at viewport resolution.
Render a selected area in the render window at viewport resolution.
Rhino 8 for Mac © 2010-2024 Robert McNeel & Associates. 25-Jun-2024