Raw Triangles (.raw) Import/Export
This file format contains polygon mesh objects that consist of triangular polygon faces only.
Raw import supports ASCII format only.
Import
To open, import or insert a file
Raw Triangle Import Options
Current Rhino units
Displays the units in the current file. This applies only to the Import and Insert commands. The Open command displays Rhino units as None.
If the Rhino file and the file being imported have different units, the imported model geometry will be scaled accordingly.
Always use these settings. Do not show this dialog again.
Saves the current settings and turns off the dialog display.
To turn the message back on
See also: ResetMessageBoxes command.
Export
To save as or export a Rhino model
- From the File menu, click Export Selected or Save As.
- In the dialog box, the Files of type list displays the currently supported file types for export.
- In the Files of type box, select the supported file type.
- In the File name box, select or type a file name.
- Specify what is to be saved.
- If the export can be configured, click the button to specify export settings.
- If the file type creates only mesh objects, in the Polygon Mesh Objects dialog box, specify the mesh settings.
To break a polygon mesh into triangles and quadrangles, use .dxf instead.
Options | |
---|---|
Save small |
Though clearing the render meshes makes the file smaller, it will shade and render more slowly the next time you open the file. |
Save geometry only |
Saves geometry objects only. No layers, materials, properties, notes, or units settings are saved. This is similar to exporting the objects. A new file is made, but it does not become your active Rhino model. |
Save textures |
Embeds external textures used by materials, environments and decals into the model. |
Save plugin data | Saves data attached to objects or the document by plug-in applications. |