Project curves/points toward a construction plane to intersect a surface, polysurface, mesh, or SubD.

Project curves/points toward a construction plane to intersect a surface using the Loose option.

Moves curves and points toward the normal direction of a surface, mesh, polysurface, or SubD to find intersections.

Pull curves/points in the surface normal direction to intersect a surface using the Loose option.

Create a curve that copies a surface edge.

Creates a polyline that duplicates the edge of a mesh.

Create a curve or polyline that copies a surface, polysurface, or mesh border.

Creates a curve that copies a polysurface face border.

Duplicate surface isoparametric curves.

Allows moving an isocurve extracted with the ExtractIsocurve command on the surface it was extracted from.

Duplicate surface or polysurface edge and isoparametric curves.

Create a blend curve between two surface edges maintaining continuity.

Create point objects or curves at the intersections of curves and surfaces.

Find the intersection of one set of objects with another set of objects.

Creates planar curves, points, or hatches by intersecting evenly spaced planes with the input objects.

Creates planar curves, points, or hatches by intersecting a plane with the input objects.

Create the shortest possible curve (geodesic) between two points on a surface.

Create outline curves from a surface or polysurface.

Duplicate curve control or edit points, surface control points, and mesh vertices.

Create a planar curve by intersecting a plane with points or pointcloud objects.

Project a surface boundary and trim curves onto the world xy plane.

Wrap a curve onto a surface.

Create a polyline outline of mesh objects or surface render mesh.

Project geometry to the construction plane.

Projects or pulls a curve onto a surface and transfers the knot parameterization in the U or V direction to the new curve.

Rhinoceros 8 © 2010-2024 Robert McNeel & Associates. 07-Jun-2024