Edit objects using history
History stores the connection between a command's input geometry and the result so that when the input geometry changes, the result updates accordingly.
For example, with History recording and Update turned on, a lofted surface can be changed by editing the input curves.
Use history
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History
Store the connection between a command's input geometry and the result, so that when the input geometry changes, the result updates accordingly.
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HistoryPurge
Remove history from an object and its children.
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HistoryUpdate
Redefine selected objects when parents are changed.
Select objects with history
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SelObjectsWithHistory
Select objects that have history.
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SelParents
Select parents of specified children.
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SelChildren
Select children of specified parents.
See also
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Symmetry
Mirror a copy of a curve or surface with continuity.