Edit solid objects
A solid is a surface or polysurface that encloses a volume. Solids can be edited without breaking them into individual surfaces. These commands do their best to maintain the closed solid.
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Cap
Fills planar holes in objects with planar faces.
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ChamferEdge
Create a ruled surface at polysurface edges.
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CreateSolid
Create a closed polysurface from surfaces.
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FilletEdge
Create a tangent surface between polysurface edges.
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FoldFace
Rotate polysurface faces around an axis.
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MergeCoplanarFace
Combines adjacent coplanar faces of a mesh, polysurface, or SubD into a single face.
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MoveEdge
Move a polysurface edge.
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MoveFace
Move a polysurface face.
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MoveUntrimmedEdge
Move the edge of an untrimmed polysurface face.
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MoveUntrimmedFace
Move an untrimmed polysurface face.
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Shell
Remove the selected surfaces from a polysurface, and then offset the remaining surfaces to create a solid with a specified thickness.
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SplitFace
Divide a planar polysurface face.
See also
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SolidPtOn
Turn on pseudo control points for polysurfaces.
Fillet, blend, or chamfer between curves and surfaces