Content type browser - Textures

Start from scratch

Create a new texture based on one of the default texture types.

Import From File...

Import a Rhino texture (*.rtex) or a supported image file on the disk.

Bitmap Texture

Select an image to create a new Bitmap Texture.

High Dynamic Range Texture

Select an *.hdr or *.ext file to create a new High Dynamic Range Texture.

Start from existing

Select an existing texture as the template to create a new texture.

Make a copy

Create a standalone texture from the selected texture.

Share all settings

Create a texture instance from the selected texture. The settings in the two textures are linked.

Show tree view

Display the tree structure of the existing render content items on the left.