Raw Triangles (.raw) Import/Export

This file format contains polygon mesh objects that consist of triangular polygon faces only.

Raw import supports ASCII format only.

Import

To open, import or insert a file

  1. From the File menu, click Open, Insert, or Import.

  2. In the dialog box, select a supported file type.
  3. Click Open and configure the settings.
    When you open a non-3dm file and save the model, its filename will be the default 3dm filename.

Raw Triangle Import Options

Current Rhino units

Displays the units in the current file. This applies only to the Import and Insert commands. The Open command displays Rhino units as None.

If the Rhino file and the file being imported have different units, the imported model geometry will be scaled accordingly.

Always use these settings. Do not show this dialog again.

Saves the current settings and turns off the dialog display.

To turn the message back on

See also: ResetMessageBoxes command.

Export

To save as or export a Rhino model

  1. From the File menu, click Export Selected or Save As.
  2. In the dialog box, the Files of type list displays the currently supported file types for export.
  3. In the Files of type box, select the supported file type.
  4. In the File name box, select or type a file name.
  5. Specify what is to be saved.
  6. Options

    Save small

    Though clearing the render meshes makes the file smaller, it will shade and render more slowly the next time you open the file.

    Save geometry only

    Saves geometry objects only. No layers, materials, properties, notes, or units settings are saved. This is similar to exporting the objects. A new file is made, but it does not become your active Rhino model.

    Save textures

    Embeds external textures used by materials, environments and decals into the model.

    Save plugin data Saves data attached to objects or the document by plug-in applications.
  7. If the export can be configured, click the Options button to specify export settings.
  8. If the file type creates only mesh objects, in the Polygon Mesh Objects dialog box, specify the mesh settings.
    To break a polygon mesh into triangles and quadrangles, use .dxf instead.