Content type browser - Textures

Start from scratch

Create a new texture based on one of the default texture types.

Import From File...

Import a Rhino texture (*.rtex) or a supported image file on the disk.

Bitmap Texture

Select an image to create a new Bitmap Texture.

High Dynamic Range Texture

Select an *.hdr or *.ext file to create a new High Dynamic Range Texture.

Start from existing

Select an existing texture as the template to create a new texture.

Make a copy

Create a standalone texture from the selected texture.

Share all settings

Create a texture instance from the selected texture. The settings in the two textures are linked.

Show tree view

Display the tree structure of the existing render content items on the left.

 

 

 

Rhino 6 for Mac © 2010-2020 Robert McNeel & Associates. 11-Nov-2020