Assign to Selection
Assigns the current material to selected objects.
Assign to Layers
Assigns the current material to selected layers.
Select Object(s)
Select objects in the model for material assignment.
Create New Material
Creates a new basic matte white (plaster) material.
Import Material from File
Imports materials from a saved Rhino .rmtl file.
Save to File
Saves a material to a Rhino .rmtl file.
Change Type
Changes the material to a different type.
Change Type (Copy Similar Settings)
Changes the material to a different type.
The default behavior depends on the current state of the Rendering Options > Copy similar settings when content type is changed box. If checked, compatible settings from the old content will be copied to the new one.
Reset to Defaults
Changes all of the material settings to the default white, matte, non-reflective, untextured material.
Copy
Copies the selected material to the Windows Clipboard. The Clipboard can then be pasted into the editor to create a new material or pasted directly into a folder to create a library file.
Paste
Creates a new material based on the contents of the Clipboard.
Paste as Instance
Creates a new material based on the contents of the Clipboard that is linked to the original through instancing.
Delete
Deletes the selected material.
Rename
Renames the selected material.
Duplicate
Copies the selected material to a new material with the same settings.
Remove Instancing
Removes the connection between instanced materials.
Update Preview Now
Refreshes preview thumbnails.
Floating Preview
Floats the preview image in a resizable window.
Grid
Displays the previews as a grid of thumbnails.
List
Displays the previews as a list of thumbnails.
Tree
Displays the previews as a tree showing nesting.
Horizontal Layout
Displays the previews to the left of the controls.
Show Preview Pane
Displays the preview properties for the currently-selected thumbnail. Set the preview geometry, size, background, rotation behavior.
Float
Floats the preview image in a re-sizable window.
Small
Sets the thumbnail size to the smaller size.
Medium
Sets the thumbnail size to medium size.
Large
Sets the thumbnail size to large size.
Show Labels
Displays thumbnail name labels when in Grid mode.
List mode always displays labels.
Auto-Update Preview
Automatically updates all previews as settings change.
Update All Previews
Update previews manually when Auto-Update Preview is off.
Properties
Opens the Preview Properties dialog box.
The preview properties settings control the appearance of the thumbnail images.
Geometry
These settings specify the geometry of the object that will display the material in the preview thumbnail.
Sphere
Cube
Cone
Pyramid
Torus
Plane
Size
Sets the unit size for the preview thumbnail.
Background
Controls the appearance of the thumbnail background.
None
The default gray environment is used.
Checkered
A gray checkered backdrop is used.
Studio
Uses the studio lighting backdrop which provides rectangular lighting reflections.
Custom
Uses an environment as the background.
Click to assign
1. | Click to assign a saved environment. |
2. | In the Select Environment dialog box, select a saved environment. |
Option
Create a new environment.
Controls the right-mouse drag object or camera rotation.
Rotate object
Right-mouse drag rotates the object.
Rotate camera
Right-mouse drag rotates the camera.
X angle
Sets the horizontal rotation angle for the object or camera.
Y angle
Sets the vertical rotation angle for the object or camera.
Saves the thumbnail properties as the default settings.
Uses the default settings.
The preview properties settings control the appearance of the thumbnail images.
Geometry
These settings specify the geometry of the object that will display the material in the preview thumbnail.
Sphere
Cube
Cone
Pyramid
Torus
Plane
Size
Sets the unit size for the preview thumbnail.
Background
Controls the appearance of the thumbnail background.
None
The default gray environment is used.
Checkered
A gray checkered backdrop is used.
Studio
Uses the studio lighting backdrop which provides rectangular lighting reflections.
Custom
Uses an environment as the background.
Click to assign
1. | Click to assign a saved environment. |
2. | In the Select Environment dialog box, select a saved environment. |
Option
Create a new environment.
Controls the right-mouse drag object or camera rotation.
Rotate object
Right-mouse drag rotates the object.
Rotate camera
Right-mouse drag rotates the camera.
X angle
Sets the horizontal rotation angle for the object or camera.
Y angle
Sets the vertical rotation angle for the object or camera.
Saves the thumbnail properties as the default settings.
Uses the default settings.
Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015