Mesh Edit Tools
Triangulate Non Planar Quads
The TriangulateNonPlanarQuads command splits all non-planar quadrangular polygon mesh faces into two triangular mesh faces.
Any quadrangle where the distance of the quad's fourth point from the plane defined by the quad's first three points is greater than or equal to the Distance value will be triangulated.
Any quadrangle where the angle between the plane normals of the face triangles if it were triangulated is greater than or equal to the Angle value will be triangulated.
The value by which the Distance and Angle edit boxes are increased or decreased with the spinner controls.
Select a mesh face to set the Distance and Angle values.
Edit mesh objects
Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015
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