Texture set materials support third-party texture maps that contain information such as displacement, normal, or bump maps. Displacement maps cause the material to have depth. The image names, tile size, and map properties are controlled from the Simple Materials Properties control.
See Advanced Material Properties: Main.
See Texture Properties: Main: Tiles.
The map properties vary depending on the map type.
Color
Displacement
See Texture Properties: Main: Displacement.
Normal
See Texture Properties: Main: Normal.
Specular (reflective finish and highlight)
See Texture Properties: Advanced.
The map name and type.
Link
The linked style and file name if applicable.
Image Resolution
The image resolution.
Opens the Advanced Material Properties: Main dialog box.