Create a blend curve between two surface edges maintaining continuity.
Create a spaced series of planar curves and points through objects.
Project a surface boundary and trim curves onto the world xy plane.
Wrap a curve onto a surface.
Create a curve or polyline that copies a surface, polysurface, or mesh border.
Create a curve that copies a surface edge.
Creates a polyline that duplicates the edge of a mesh.
Create a curve that copies a polysurface face border.
Duplicate surface isoparametric curves.
Allows moving an isocurve extracted with the ExtractIsocurve command on the surface it was extracted from.
Duplicate curve control or edit points, surface control points, and mesh vertices.
Duplicate surface or polysurface edge and isoparametric curves.
Create point objects or curves at the intersections of curves and surfaces.
Find the intersection of one set of objects with another set of objects.
Project geometry to the construction plane.
Create a polyline outline of mesh objects or surface render mesh.
Create a planar curve by intersecting a plane with points or pointcloud objects.
Project curves/points toward a construction plane to intersect a surface.
Project curves/points toward a construction plane to intersect a surface using the Loose option.
Pull curves/points in the surface normal direction to intersect a surface.
Pull curves/points in the surface normal direction to intersect a surface using the Loose option.
Create a planar curve or points from the intersection of a cutting plane through objects.
Create the shortest possible curve (geodesic) between two points on a surface.
Create outline curves from a surface or polysurface.