Define a block object.
Allow selecting a block instance to change the block geometry and update the block definition.
Manage the block definitions.
Explode a block including any nested blocks into component objects.
Insert block objects stored in the file or import a file as a block definition.
Save objects to a new file with a specified origin and construction plane.
Set a world origin that is used when inserting the model into another.
Replace block instances with a different block definition.
Updates all blocks in the model.