Thickness - Render mesh modifier

Toolbar Menu Panel Shortcut

Popup
Properties
Standard

Edit

Show Object Properties Panel

Window

Show Properties Panel

Properties

F3

Thickness constructs a mesh offset based on the object's render mesh.


ApplyThickness off (left) and on (right.

Steps

  1. Select objects to apply thickness to.
  2. Specify a command line option.

Note

Thickness Properties

Manages thickness properties for the selected objects.

On

Turns the thickness display on and off.

Settings

Distance

Sets the thickness distance.

Offset only

Moves the mesh a specified distance from the existing geometry.

Solid

Fills the edges between the original and new mesh to create a closed mesh.

Both sides

Draws the object on both sides of the object, creating the thickness twice as thick as you indicate.

Note

Render mesh modifiers are applied in the following order:

  1. Curve Piping
  2. Thickness
  3. Edge Softening
  4. Shut Lining
  5. Displacement

See also

Snapshots

The Snapshots command saves and restores Named Views, Named Positions, Layer States, as well as rendering settings, object settings including locked/hidden state, display mode, material, position, light settings, curve piping, displacement, edge softening, shutlining, and thickness.

Use materials and textures

 

 

 

Rhino 6 for Mac © 2010-2019 Robert McNeel & Associates. 16-Jan-2019