Rhino detects material, environment and texture name conflicts in the following file operations:
When a render content item name already exists in the current model, but the content settings are different, the Render Content Name Conflict dialog shows up with options to resolve the conflict.
Do not import the conflict item.
The scriptable -Import and -Insert commands always use this option.
Import the conflict item with a number suffix added to its name.
Type a new name for the conflict item. If the new name also exists, a number suffix is added to its name.
Import the conflict item to replace the existing one.
Resolves all the following conflicts with the selected option in the current file import.
Never import conflict items in the future and turns off the dialog display.
Use the ResetMessageBoxes command.
Rhino 6 for Mac © 2010-2019 Robert McNeel & Associates. 16-Jan-2019