Texture preview pane context menu

Save to File

Saves a texture to a Rhino .rtex file.

Save as image...

Save a texture to a bitmap file.


Copy

Copies the selected item to the Clipboard. The Clipboard can then be pasted into the editor to create a new item.

Paste

Creates a new item based on the contents of the Clipboard.

Paste as Instance

Creates a new item based on the contents of the Clipboard that is linked to the original through instancing.


Delete

Deletes the selected material.

Reset to Defaults

Changes all of the item settings to the default.


Tags...

Pops up the Render Content Tag dialog to manage tags. Tags group or categorize items to make searching easier.

Filter By Tags

Hides the items that don't have the selected tags.

Remove Instancing

Removes the connection between instanced items.

Update Preview Now

Updates the preview of the selected item when auto-update is disabled.


Floating Preview

Floats the preview image in a resizable window.

Floating Editor

Edits the selected item in a separate dialog.

Thumbnails
Show Labels

Displays thumbnail name labels when in Grid mode.

List mode always displays labels.

Auto-Update Preview

Automatically updates all previews as settings change.

Update All Previews

Update previews manually when Auto-Update Preview is off.


Properties

Opens the Preview Properties dialog box.

Preview thumbnail images and the background area between thumbnail images both have context menus.

Preview Properties

The preview properties settings control the appearance of the thumbnail images.

View

Controls the right-mouse drag object or camera rotation.

Rotate object

Right-mouse drag rotates the object.

Rotate camera

Right-mouse drag rotates the camera.

X angle

Sets the horizontal rotation angle for the object or camera.

Y angle

Sets the vertical rotation angle for the object or camera.


Save as Defaults

Saves the thumbnail properties as the default settings.

Load from Defaults

Uses the default settings.


Close

Closes the large preview pane.