CullControlPolygon

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Point Edit

Not on menus.

The CullControlPolygon command hides control points and mesh vertices that are behind an object in shaded views.

This can make it easier to edit surface control points.

For open surfaces, the normal direction of the surface will determine which points are visible to the camera.


Control points culled (left) and displayed (right).

See also

Manage object visibility

 

 

 

Rhinoceros 6 © 2010-2019 Robert McNeel & Associates. 18-Mar-2019