The Shell command creates a hollowed out shell from a solid.
Shell only operates on simple, solid, manifold polysurfaces. These surfaces are removed and the remainder is offset inward, using the outer parts of the removed surfaces to join the inner and outer parts.
|1.||Select faces to remove from closed polysurface.
Leave at least one face unselected.
|2.|| Press Enter when done
This step specifies which surfaces will be removed to make the shelled object.
Specifies the thickness for the shell.
|●||Singular surfaces can cause problems, especially when the offset of the surface must be extended at the singularity. The extensions are done in OffsetSrf (Corner=Sharp) and shelling, which always uses sharp corners. These extensions happen when the offsets of adjacent surfaces come apart. Also, cone-like singularities cause problems in all cases.|
|●||Complex vertices (ones with more than three edges) can be problematic, especially in shelling and sharp corner offsets and where some, but not all, of the surfaces at the vertex offset apart.
|●||OffsetSrf on polysurfaces with naked edges, where the naked edges make concave boundaries will not work correctly.
|●||If faces adjacent to the removed faces offset in such a way that the removed face must be extended to fill in the gap, it will fail.|
|●||Any surface whose offset self-intersects will cause a problem.|
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Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015
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