The Offset command copies a curve so that all locations on the copied curve are a specified distance from the original curve.
|1.||Select a curve or edge.|
|2.||Click on one side the curve.|
Note: For best results, use proportionately small offset distances and smooth curves; otherwise, you may get kinks and doubled-back curves.
Sets the offset distance.
Specifies how offset corner continuity handled. These options only apply if the offset direction is to the "outside" as shown in the image.
Curves offset to the outside of a corner will be extended to meet at sharp corners with position (G0) continuity.
Curves offset to the outside of a corner will be filled with arc segments with tangent (G1) continuity.
Curves offset to the outside of a corner will be filled with blend segments with curvature (G2) continuity.
The corners of the offset curves will be filled with a straight line between their endpoints.
Offsets through a picked point instead of at a distance.
Sets the tolerance for the offset curve.
Type 0 to use the default system tolerance.
Offsets the curve on both sides of the input curve.
The curve is offset in the plane of the original curve. This option offsets the curve in the plane of the current construction plane instead.
Closes the gap at the curve ends.
No closing segments are added. The offset curve goes on the current layer.
Straight-line segments are added between the curves and joined. The object goes the same layer as the original.
Tangent arcs are added between the curves and joined. The object goes the same layer as the original.
Create curves from other objects
Copy a mesh parallel to the original.
Copy a curve on a surface parallel to the original.
Copy a curve on a surface parallel to the original in the surface normal direction.
Rhinoceros 5 © 2010-2015 Robert McNeel & Associates. 17-Sep-2015
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