The Convert command changes the structure of a curve to polyline or arc segments.
|1.||Select curves to convert.|
Converts the curve to arc segments. Sections of curves that are nearly straight are converted to straight-line segments.
Converts the curve to polyline segments.
The Yes option combines co-linear line segments and co-circular arc segments.
Simplifying ensures that NURBS curves that consist of arc and line segments are split into proper arc and line segments making the conversion to arcs and lines more accurate.
Use the No option in cases where simplifying is too aggressive and converts normal NURBS curves into arcs or lines to get a more accurate answer.
Deletes the original geometry.
Retains the original geometry.
The maximum angle between segments at endpoints, overriding the system tolerance setting.
Specify 0 (zero) to allow non-tangent arcs. The output will have kinks, but since it consists of arc segments, there will be fewer segments than if the Lines option was used. This is useful for approximating a curve with the smallest number of segments.
The tolerance at segment midpoints, overriding the system tolerance setting.
The minimum segment length. Specify 0 (zero) for no minimum limit.
The maximum segment length. Specify 0 (zero) for no maximum limit.Options
Specifies the layer for the results of the command.
Places the results on the current layer.
Places the results on the same layer as the input curve.
Places the results on the same layer as the target surface.
The ConvertToBeziers command changes the structure of a NURBS curve or surface to a Bézier curve or surface.
|1.||Select the objects.|
|2.||Choose either to keep or to delete the input objects.|